Harvey Field - Snohomish, Washington - Scenery for FS2000 Scenery created by Bob Bernstein Turn Word Wrap ON This airport has always been a personal favorite of mine. Back in the 80s during my days of "real" flying, Harvey was always a popular destination. I still love to go there to watch the parachutists and eat lunch at the Buzz Inn. During a rare sunny day here in the Pacific Northwest, I photographed most of the buildings. I learned how to convert photos into textures during my Pennridge project, this was a great chance to practice those skills. Nearly all the buildings in this airport are modeled using my photographs and VOD. The airport was designed using ASDver2.1. The airport: Harvey field is a general aviation airport with a narrow strip, unlit taxiways, and the friendliest people in aviation. The Harvey family lives on the property, and manages the Snohomish Flying Service in the same building as the Buzz Inn restaurant. The parachute school is always busy and most nice days you will be treated to a show of sport parachuting. The grass strip was closed some time ago to make way for airport expansion, what's left of it still exists in the central area of the field. Great for ultra-lights. On the airport you can find all major fuel at the pumps in the central tarmac area, and major and minor maintenance is available. The maintenance building is behind the main fuel tank. Please observe noise abatement procedure when departing runway 32, left turn to 290 at safe altitude. Restaurant opens daily 6am to 9pm. Overnight lodging on the field, courtesy car available upon request. The buildings are many and dense on this airfield. This scenery may drive your stuttering up a bit. My apologies, I love the eye candy detail. I have a celeron 550 (o/c 366) and it's still flyable, but pretty much at the limit. Faster machines should have no problem. Slower machines may not run this scenery acceptably. Installation: I recommend installing this scenery into a folder remote from your main fs2000 scenery directory. Name the folder anything you like and make a subdirectory named "scenery", another named "texture". Use only one of the two scenery.zip files you've downloaded. The sceneryC.zip is to be used if you like to fly with the "classic" textures, sceneryD.zip is to be used if you prefer the default textures. You can swap these bgls at any time if you change your mind about which textures you prefer. Just remember only ONE at a time! Extract the contents of sceneryC.zip or sceneryD.zip into your scenery subdirectory. Extract the contents of texture.zip into your texture subdirectory. This scenery requires ASD textures. These are standard textures, and can be best to put them in your main texture folder. They are available everywhere, one source is www.fsgenesis.com/downloads (thanks Justin) Start FS2000 and "add" the new scenery in the library under the world|library pull down menu in fs2000. Close FS2000 and edit the file Fs2000\scenery.cfg per the next paragraph. Exclude Switch: You must exclude the default scenery, or this airport won't appear correctly. To exclude the default scenery you must insert the bold line in your fs2000\scenery.cfg file. In this example, I named my scenery area "Harvey"; yours will be whatever you named your area in the scenery library. [Area.080] Title=Harvey Local=..\flying\Harvey\scenery Active=TRUE Layer=80 Exclude=N48 00,W122 06.48,N47 00,W122 06,objects Install is now complete. Thanks and Appreciation: Although I've been designing for years as a gentle personal hobby, this is only my second upload, and so let me take a moment to thank some of the folks that have helped me so much: Thanks to Preston Harvey. Love your family's airport; hope this scenery does it justice. Misho Katulic, and Tim Dickens, thanks for all your tips, and dozens of others that have made scenery design a hobby of community Thanks to JRMorgan and CloudAndy who showed me how to include night lighting. Special thanks to Ron Alderfer. Ron provided me with great critique during beta testing. And many thanks to the tool makers: Manfred Moldenhauer - SCASM Peter Jacobsen - ASD Rafael Sanchez - Visual Object Designer 3.0. And finally a MAJOR thank you to the hundreds of other freeware designers out there, you have made this hobby great, and have been a great influence. Also, thanks to the many kind comments you all sent me in response to Pennridge. Finally some STUFF: This scenery is freeware and is copyrighted. You may not include this scenery in any pay-ware in any form, no matter what, no way, no how...without my written consent. Of course, you use this freeware with no guarantees, or warrantees of any kind. Its been tested and will undoubtedly work great, but if it were to cause a problem for you, you have only my sympathy. If you'd like to upload this to any other sites, that's fine, just include this file completely. Please let me know, it'd be fun to follow where it's uploaded. Feel free to share your comments and suggestions, my email is bob@blarg.net Bob Bernstein Edmonds, Washington