for Flightsimulator 98 PAINE FIELD / SNOHOMISH COUNTY INTL. AIRPORT - VERSION 1.1 [ICAO: (K)PAE] - WA ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ some words first: ----------------- Tom Hiscox (Airport 2.6 - Support) has solved the numeric problems , I had with the program. That is why I have changed the ILS frequency to 109.30 Mhz and the VOR frequency to 110.6 Mhz (frequencies in real life). I have situated the VOR antenna on a roof of an airport-building located near to the Boeing-factory. (as in real life) More "factory buildings" in the surrounding area of Runway 16R. I have included 9 static aircraft , 2 Fuel-trucks , 1 Pick-up truck , Pushback-truck and Saftey Car. Also the grass texture is new ; looks more realistic. For FS_Traffic users: - 6 dynamic aircraft ; departing runway 16R,34L or 34R - one touch and go on runway 16R - arrival on runway 11 Information: ------------ The Painefield / Snohomish County Intl. Airport is situated about 6 Miles southwest of the City of Everett. This airport is the "Homebase" of the Boeing-company because their biggest factory is located near of Rwy. 16R. The factory-building is one of the biggest in the world ! My scenery project , especially the airport-area , is as about 90 % real. Airport specifications: ----------------------- - elevation 610 ft ( in real 606 ft ) - currently not recieving scheduled air carrier service - controlled by the Seattle Center - no landing fee for aircraft under 30000 Lbs - Rwy. 11 & 29 length/width: 4504 ft/75 ft Surface: asphalt , in good condition - Rwy. 16L & 34R length/width: 3000 ft/75 ft Surface: asphalt , in good condition - Rwy. 16R & 34L length/width: 9010 ft/150 ft Surface: asphalt , in good condition - ILS available: Rwy. 16R - frequency 109.30 Mhz - 25 NM distance - 3° glide slope - fuel available - my ATIS: 128.65 Mhz next VOR: PAE - Paine - 110.6 - located on the roof of an airport building next NDB: BF - Nolla - 362.0 - is situated 16.8 NM southwest of the airport RNT - Renton - 353.0 - is situated 24.4 NM southeast of the airport Installation: ------------- EVERETT.BGL & EVERETT_exc.BGL --> copy the file into Flight Simulator 98/Scenery/KPAE/Scenery directory (example) all other files (except .stx) --> into the Flight Simulator 98/Texture directory (example) VOD textures (visual object design textures) and Airport 2.10 textures -> recommended (http://www.flightsim.com/) FSTraffic-Installation (dynamic scenery): <-- only for FS Traffic users ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Unzip KPAE_.stx to the LTA-import directory of your Flight Simulator 98. Start FS98, activate FSTraffic and select 'import'. (6 aircraft) Coypright - Legal Stuff: ------------------------- These files are freeware --> it is allowed to freely distribute them. But do not include them on a CD-ROM and do not make money out of them. Disclaimer: ----------- I am not responsible for any damage or other problems resulting from using of these files. Acknowledgments: ---------------- This scenery was made with the help of Airport 2.60. I want to thank the people who have created the Scenery design program Airport 2.10 & Update 2.60 (http://ourworld.cs.com/_ht_a/AirportSupport/id17.htm) Also thanks goes to all people who have created the many Macros which are available on http://www.flightsim.com/ , especially to Mike Wallace and Philip Cook whose Macros I have used. THANK YOU VERY MUCH !!! Details: -------- B747 Ansett , B737 Delta --| fuel truck , Falcon 20 --| green firetruck , Pushback-tuck , Pick-up truck --|--> Mike Wallace saftey car , Learjet 35 --| B767 Continental , B777 United --| Piper PA-38 --| Piper PA-31 --|--> Philip Cook Piper PA31-325 --| Thank you very much for downloading the ZIP.file and I hope you enjoy this scenery Author: Florian Jindra (12/11/2000) for any questions,suggestions,... --> florian.jindra@chello.at ************************